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// All rights reserved.
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// modification, are permitted provided that the following conditions are
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//
//     * Redistributions of source code must retain the above copyright
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//
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// Author: wan@google.com (Zhanyong Wan)

// Google Mock - a framework for writing C++ mock classes.
//
// This file implements some commonly used actions.

#ifndef GMOCK_INCLUDE_GMOCK_GMOCK_ACTIONS_H_
#define GMOCK_INCLUDE_GMOCK_GMOCK_ACTIONS_H_

#ifndef _WIN32_WCE
#  include <errno.h>
#endif

#include <algorithm>
#include <string>

#include "gmock/internal/gmock-internal-utils.h"
#include "gmock/internal/gmock-port.h"

#if GTEST_HAS_STD_TYPE_TRAITS_ // Defined by gtest-port.h via gmock-port.h.
#  include <type_traits>
#endif

namespace testing
{

// To implement an action Foo, define:
//   1. a class FooAction that implements the ActionInterface interface, and
//   2. a factory function that creates an Action object from a
//      const FooAction*.
//
// The two-level delegation design follows that of Matcher, providing
// consistency for extension developers.  It also eases ownership
// management as Action objects can now be copied like plain values.

namespace internal
{

template<typename F1, typename F2>
class ActionAdaptor;

// BuiltInDefaultValueGetter<T, true>::Get() returns a
// default-constructed T value.  BuiltInDefaultValueGetter<T,
// false>::Get() crashes with an error.
//
// This primary template is used when kDefaultConstructible is true.
template<typename T, bool kDefaultConstructible>
struct BuiltInDefaultValueGetter
{
  static T Get() { return T(); }
};
template<typename T>
struct BuiltInDefaultValueGetter<T, false>
{
  static T Get()
  {
    Assert(false, __FILE__, __LINE__,
           "Default action undefined for the function return type.");
    return internal::Invalid<T>();
    // The above statement will never be reached, but is required in
    // order for this function to compile.
  }
};

// BuiltInDefaultValue<T>::Get() returns the "built-in" default value
// for type T, which is NULL when T is a raw pointer type, 0 when T is
// a numeric type, false when T is bool, or "" when T is string or
// std::string.  In addition, in C++11 and above, it turns a
// default-constructed T value if T is default constructible.  For any
// other type T, the built-in default T value is undefined, and the
// function will abort the process.
template<typename T>
class BuiltInDefaultValue
{
public:
#if GTEST_HAS_STD_TYPE_TRAITS_
  // This function returns true iff type T has a built-in default value.
  static bool Exists() { return ::std::is_default_constructible<T>::value; }

  static T Get()
  {
    return BuiltInDefaultValueGetter<
        T, ::std::is_default_constructible<T>::value>::Get();
  }

#else // GTEST_HAS_STD_TYPE_TRAITS_
  // This function returns true iff type T has a built-in default value.
  static bool Exists() { return false; }

  static T Get() { return BuiltInDefaultValueGetter<T, false>::Get(); }

#endif // GTEST_HAS_STD_TYPE_TRAITS_
};

// This partial specialization says that we use the same built-in
// default value for T and const T.
template<typename T>
class BuiltInDefaultValue<const T>
{
public:
  static bool Exists() { return BuiltInDefaultValue<T>::Exists(); }
  static T Get() { return BuiltInDefaultValue<T>::Get(); }
};

// This partial specialization defines the default values for pointer
// types.
template<typename T>
class BuiltInDefaultValue<T *>
{
public:
  static bool Exists() { return true; }
  static T *Get() { return NULL; }
};

// The following specializations define the default values for
// specific types we care about.
#define GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(type, value)              \
  template<>                                                                   \
  class BuiltInDefaultValue<type>                                              \
  {                                                                            \
  public:                                                                      \
    static bool Exists()                                                       \
    {                                                                          \
      return true;                                                             \
    }                                                                          \
    static type Get()                                                          \
    {                                                                          \
      return value;                                                            \
    }                                                                          \
  }

GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(void, ); // NOLINT
#if GTEST_HAS_GLOBAL_STRING
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(::string, "");
#endif // GTEST_HAS_GLOBAL_STRING
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(::std::string, "");
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(bool, false);
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(unsigned char, '\0');
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(signed char, '\0');
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(char, '\0');

// There's no need for a default action for signed wchar_t, as that
// type is the same as wchar_t for gcc, and invalid for MSVC.
//
// There's also no need for a default action for unsigned wchar_t, as
// that type is the same as unsigned int for gcc, and invalid for
// MSVC.
#if GMOCK_WCHAR_T_IS_NATIVE_
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(wchar_t, 0U); // NOLINT
#endif

GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(unsigned short, 0U); // NOLINT
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(signed short, 0);    // NOLINT
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(unsigned int, 0U);
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(signed int, 0);
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(unsigned long, 0UL); // NOLINT
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(signed long, 0L);    // NOLINT
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(UInt64, 0);
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(Int64, 0);
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(float, 0);
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(double, 0);

#undef GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_

} // namespace internal

// When an unexpected function call is encountered, Google Mock will
// let it return a default value if the user has specified one for its
// return type, or if the return type has a built-in default value;
// otherwise Google Mock won't know what value to return and will have
// to abort the process.
//
// The DefaultValue<T> class allows a user to specify the
// default value for a type T that is both copyable and publicly
// destructible (i.e. anything that can be used as a function return
// type).  The usage is:
//
//   // Sets the default value for type T to be foo.
//   DefaultValue<T>::Set(foo);
template<typename T>
class DefaultValue
{
public:
  // Sets the default value for type T; requires T to be
  // copy-constructable and have a public destructor.
  static void Set(T x)
  {
    delete producer_;
    producer_ = new FixedValueProducer(x);
  }

  // Provides a factory function to be called to generate the default value.
  // This method can be used even if T is only move-constructible, but it is not
  // limited to that case.
  typedef T (*FactoryFunction)();
  static void SetFactory(FactoryFunction factory)
  {
    delete producer_;
    producer_ = new FactoryValueProducer(factory);
  }

  // Unsets the default value for type T.
  static void Clear()
  {
    delete producer_;
    producer_ = NULL;
  }

  // Returns true iff the user has set the default value for type T.
  static bool IsSet() { return producer_ != NULL; }

  // Returns true if T has a default return value set by the user or there
  // exists a built-in default value.
  static bool Exists()
  {
    return IsSet() || internal::BuiltInDefaultValue<T>::Exists();
  }

  // Returns the default value for type T if the user has set one;
  // otherwise returns the built-in default value. Requires that Exists()
  // is true, which ensures that the return value is well-defined.
  static T Get()
  {
    return producer_ == NULL ? internal::BuiltInDefaultValue<T>::Get()
                             : producer_->Produce();
  }

private:
  class ValueProducer
  {
  public:
    virtual ~ValueProducer() {}
    virtual T Produce() = 0;
  };

  class FixedValueProducer : public ValueProducer
  {
  public:
    explicit FixedValueProducer(T value)
      : value_(value)
    {
    }
    virtual T Produce() { return value_; }

  private:
    const T value_;
    GTEST_DISALLOW_COPY_AND_ASSIGN_(FixedValueProducer);
  };

  class FactoryValueProducer : public ValueProducer
  {
  public:
    explicit FactoryValueProducer(FactoryFunction factory)
      : factory_(factory)
    {
    }
    virtual T Produce() { return factory_(); }

  private:
    const FactoryFunction factory_;
    GTEST_DISALLOW_COPY_AND_ASSIGN_(FactoryValueProducer);
  };

  static ValueProducer *producer_;
};

// This partial specialization allows a user to set default values for
// reference types.
template<typename T>
class DefaultValue<T &>
{
public:
  // Sets the default value for type T&.
  static void Set(T &x)
  { // NOLINT
    address_ = &x;
  }

  // Unsets the default value for type T&.
  static void Clear() { address_ = NULL; }

  // Returns true iff the user has set the default value for type T&.
  static bool IsSet() { return address_ != NULL; }

  // Returns true if T has a default return value set by the user or there
  // exists a built-in default value.
  static bool Exists()
  {
    return IsSet() || internal::BuiltInDefaultValue<T &>::Exists();
  }

  // Returns the default value for type T& if the user has set one;
  // otherwise returns the built-in default value if there is one;
  // otherwise aborts the process.
  static T &Get()
  {
    return address_ == NULL ? internal::BuiltInDefaultValue<T &>::Get()
                            : *address_;
  }

private:
  static T *address_;
};

// This specialization allows DefaultValue<void>::Get() to
// compile.
template<>
class DefaultValue<void>
{
public:
  static bool Exists() { return true; }
  static void Get() {}
};

// Points to the user-set default value for type T.
template<typename T>
typename DefaultValue<T>::ValueProducer *DefaultValue<T>::producer_ = NULL;

// Points to the user-set default value for type T&.
template<typename T>
T *DefaultValue<T &>::address_ = NULL;

// Implement this interface to define an action for function type F.
template<typename F>
class ActionInterface
{
public:
  typedef typename internal::Function<F>::Result Result;
  typedef typename internal::Function<F>::ArgumentTuple ArgumentTuple;

  ActionInterface() {}
  virtual ~ActionInterface() {}

  // Performs the action.  This method is not const, as in general an
  // action can have side effects and be stateful.  For example, a
  // get-the-next-element-from-the-collection action will need to
  // remember the current element.
  virtual Result Perform(const ArgumentTuple &args) = 0;

private:
  GTEST_DISALLOW_COPY_AND_ASSIGN_(ActionInterface);
};

// An Action<F> is a copyable and IMMUTABLE (except by assignment)
// object that represents an action to be taken when a mock function
// of type F is called.  The implementation of Action<T> is just a
// linked_ptr to const ActionInterface<T>, so copying is fairly cheap.
// Don't inherit from Action!
//
// You can view an object implementing ActionInterface<F> as a
// concrete action (including its current state), and an Action<F>
// object as a handle to it.
template<typename F>
class Action
{
public:
  typedef typename internal::Function<F>::Result Result;
  typedef typename internal::Function<F>::ArgumentTuple ArgumentTuple;

  // Constructs a null Action.  Needed for storing Action objects in
  // STL containers.
  Action()
    : impl_(NULL)
  {
  }

  // Constructs an Action from its implementation.  A NULL impl is
  // used to represent the "do-default" action.
  explicit Action(ActionInterface<F> *impl)
    : impl_(impl)
  {
  }

  // Copy constructor.
  Action(const Action &action)
    : impl_(action.impl_)
  {
  }

  // This constructor allows us to turn an Action<Func> object into an
  // Action<F>, as long as F's arguments can be implicitly converted
  // to Func's and Func's return type can be implicitly converted to
  // F's.
  template<typename Func>
  explicit Action(const Action<Func> &action);

  // Returns true iff this is the DoDefault() action.
  bool IsDoDefault() const { return impl_.get() == NULL; }

  // Performs the action.  Note that this method is const even though
  // the corresponding method in ActionInterface is not.  The reason
  // is that a const Action<F> means that it cannot be re-bound to
  // another concrete action, not that the concrete action it binds to
  // cannot change state.  (Think of the difference between a const
  // pointer and a pointer to const.)
  Result Perform(const ArgumentTuple &args) const
  {
    internal::Assert(
        !IsDoDefault(), __FILE__, __LINE__,
        "You are using DoDefault() inside a composite action like "
        "DoAll() or WithArgs().  This is not supported for technical "
        "reasons.  Please instead spell out the default action, or "
        "assign the default action to an Action variable and use "
        "the variable in various places.");
    return impl_->Perform(args);
  }

private:
  template<typename F1, typename F2>
  friend class internal::ActionAdaptor;

  internal::linked_ptr<ActionInterface<F>> impl_;
};

// The PolymorphicAction class template makes it easy to implement a
// polymorphic action (i.e. an action that can be used in mock
// functions of than one type, e.g. Return()).
//
// To define a polymorphic action, a user first provides a COPYABLE
// implementation class that has a Perform() method template:
//
//   class FooAction {
//    public:
//     template <typename Result, typename ArgumentTuple>
//     Result Perform(const ArgumentTuple& args) const {
//       // Processes the arguments and returns a result, using
//       // tr1::get<N>(args) to get the N-th (0-based) argument in the tuple.
//     }
//     ...
//   };
//
// Then the user creates the polymorphic action using
// MakePolymorphicAction(object) where object has type FooAction.  See
// the definition of Return(void) and SetArgumentPointee<N>(value) for
// complete examples.
template<typename Impl>
class PolymorphicAction
{
public:
  explicit PolymorphicAction(const Impl &impl)
    : impl_(impl)
  {
  }

  template<typename F>
  operator Action<F>() const
  {
    return Action<F>(new MonomorphicImpl<F>(impl_));
  }

private:
  template<typename F>
  class MonomorphicImpl : public ActionInterface<F>
  {
  public:
    typedef typename internal::Function<F>::Result Result;
    typedef typename internal::Function<F>::ArgumentTuple ArgumentTuple;

    explicit MonomorphicImpl(const Impl &impl)
      : impl_(impl)
    {
    }

    virtual Result Perform(const ArgumentTuple &args)
    {
      return impl_.template Perform<Result>(args);
    }

  private:
    Impl impl_;

    GTEST_DISALLOW_ASSIGN_(MonomorphicImpl);
  };

  Impl impl_;

  GTEST_DISALLOW_ASSIGN_(PolymorphicAction);
};

// Creates an Action from its implementation and returns it.  The
// created Action object owns the implementation.
template<typename F>
Action<F> MakeAction(ActionInterface<F> *impl)
{
  return Action<F>(impl);
}

// Creates a polymorphic action from its implementation.  This is
// easier to use than the PolymorphicAction<Impl> constructor as it
// doesn't require you to explicitly write the template argument, e.g.
//
//   MakePolymorphicAction(foo);
// vs
//   PolymorphicAction<TypeOfFoo>(foo);
template<typename Impl>
inline PolymorphicAction<Impl> MakePolymorphicAction(const Impl &impl)
{
  return PolymorphicAction<Impl>(impl);
}

namespace internal
{

// Allows an Action<F2> object to pose as an Action<F1>, as long as F2
// and F1 are compatible.
template<typename F1, typename F2>
class ActionAdaptor : public ActionInterface<F1>
{
public:
  typedef typename internal::Function<F1>::Result Result;
  typedef typename internal::Function<F1>::ArgumentTuple ArgumentTuple;

  explicit ActionAdaptor(const Action<F2> &from)
    : impl_(from.impl_)
  {
  }

  virtual Result Perform(const ArgumentTuple &args)
  {
    return impl_->Perform(args);
  }

private:
  const internal::linked_ptr<ActionInterface<F2>> impl_;

  GTEST_DISALLOW_ASSIGN_(ActionAdaptor);
};

// Helper struct to specialize ReturnAction to execute a move instead of a copy
// on return. Useful for move-only types, but could be used on any type.
template<typename T>
struct ByMoveWrapper
{
  explicit ByMoveWrapper(T value)
    : payload(internal::move(value))
  {
  }
  T payload;
};

// Implements the polymorphic Return(x) action, which can be used in
// any function that returns the type of x, regardless of the argument
// types.
//
// Note: The value passed into Return must be converted into
// Function<F>::Result when this action is cast to Action<F> rather than
// when that action is performed. This is important in scenarios like
//
// MOCK_METHOD1(Method, T(U));
// ...
// {
//   Foo foo;
//   X x(&foo);
//   EXPECT_CALL(mock, Method(_)).WillOnce(Return(x));
// }
//
// In the example above the variable x holds reference to foo which leaves
// scope and gets destroyed.  If copying X just copies a reference to foo,
// that copy will be left with a hanging reference.  If conversion to T
// makes a copy of foo, the above code is safe. To support that scenario, we
// need to make sure that the type conversion happens inside the EXPECT_CALL
// statement, and conversion of the result of Return to Action<T(U)> is a
// good place for that.
//
template<typename R>
class ReturnAction
{
public:
  // Constructs a ReturnAction object from the value to be returned.
  // 'value' is passed by value instead of by const reference in order
  // to allow Return("string literal") to compile.
  explicit ReturnAction(R value)
    : value_(new R(internal::move(value)))
  {
  }

  // This template type conversion operator allows Return(x) to be
  // used in ANY function that returns x's type.
  template<typename F>
  operator Action<F>() const
  {
    // Assert statement belongs here because this is the best place to verify
    // conditions on F. It produces the clearest error messages
    // in most compilers.
    // Impl really belongs in this scope as a local class but can't
    // because MSVC produces duplicate symbols in different translation units
    // in this case. Until MS fixes that bug we put Impl into the class scope
    // and put the typedef both here (for use in assert statement) and
    // in the Impl class. But both definitions must be the same.
    typedef typename Function<F>::Result Result;
    GTEST_COMPILE_ASSERT_(
        !is_reference<Result>::value,
        use_ReturnRef_instead_of_Return_to_return_a_reference);
    return Action<F>(new Impl<R, F>(value_));
  }

private:
  // Implements the Return(x) action for a particular function type F.
  template<typename R_, typename F>
  class Impl : public ActionInterface<F>
  {
  public:
    typedef typename Function<F>::Result Result;
    typedef typename Function<F>::ArgumentTuple ArgumentTuple;

    // The implicit cast is necessary when Result has more than one
    // single-argument constructor (e.g. Result is std::vector<int>) and R
    // has a type conversion operator template.  In that case, value_(value)
    // won't compile as the compiler doesn't known which constructor of
    // Result to call.  ImplicitCast_ forces the compiler to convert R to
    // Result without considering explicit constructors, thus resolving the
    // ambiguity. value_ is then initialized using its copy constructor.
    explicit Impl(const linked_ptr<R> &value)
      : value_before_cast_(*value)
      , value_(ImplicitCast_<Result>(value_before_cast_))
    {
    }

    virtual Result Perform(const ArgumentTuple &) { return value_; }

  private:
    GTEST_COMPILE_ASSERT_(!is_reference<Result>::value,
                          Result_cannot_be_a_reference_type);
    // We save the value before casting just in case it is being cast to a
    // wrapper type.
    R value_before_cast_;
    Result value_;

    GTEST_DISALLOW_COPY_AND_ASSIGN_(Impl);
  };

  // Partially specialize for ByMoveWrapper. This version of ReturnAction will
  // move its contents instead.
  template<typename R_, typename F>
  class Impl<ByMoveWrapper<R_>, F> : public ActionInterface<F>
  {
  public:
    typedef typename Function<F>::Result Result;
    typedef typename Function<F>::ArgumentTuple ArgumentTuple;

    explicit Impl(const linked_ptr<R> &wrapper)
      : performed_(false)
      , wrapper_(wrapper)
    {
    }

    virtual Result Perform(const ArgumentTuple &)
    {
      GTEST_CHECK_(!performed_)
          << "A ByMove() action should only be performed once.";
      performed_ = true;
      return internal::move(wrapper_->payload);
    }

  private:
    bool performed_;
    const linked_ptr<R> wrapper_;

    GTEST_DISALLOW_ASSIGN_(Impl);
  };

  const linked_ptr<R> value_;

  GTEST_DISALLOW_ASSIGN_(ReturnAction);
};

// Implements the ReturnNull() action.
class ReturnNullAction
{
public:
  // Allows ReturnNull() to be used in any pointer-returning function. In C++11
  // this is enforced by returning nullptr, and in non-C++11 by asserting a
  // pointer type on compile time.
  template<typename Result, typename ArgumentTuple>
  static Result Perform(const ArgumentTuple &)
  {
#if GTEST_LANG_CXX11
    return nullptr;
#else
    GTEST_COMPILE_ASSERT_(internal::is_pointer<Result>::value,
                          ReturnNull_can_be_used_to_return_a_pointer_only);
    return NULL;
#endif // GTEST_LANG_CXX11
  }
};

// Implements the Return() action.
class ReturnVoidAction
{
public:
  // Allows Return() to be used in any void-returning function.
  template<typename Result, typename ArgumentTuple>
  static void Perform(const ArgumentTuple &)
  {
    CompileAssertTypesEqual<void, Result>();
  }
};

// Implements the polymorphic ReturnRef(x) action, which can be used
// in any function that returns a reference to the type of x,
// regardless of the argument types.
template<typename T>
class ReturnRefAction
{
public:
  // Constructs a ReturnRefAction object from the reference to be returned.
  explicit ReturnRefAction(T &ref)
    : ref_(ref)
  {
  } // NOLINT

  // This template type conversion operator allows ReturnRef(x) to be
  // used in ANY function that returns a reference to x's type.
  template<typename F>
  operator Action<F>() const
  {
    typedef typename Function<F>::Result Result;
    // Asserts that the function return type is a reference.  This
    // catches the user error of using ReturnRef(x) when Return(x)
    // should be used, and generates some helpful error message.
    GTEST_COMPILE_ASSERT_(internal::is_reference<Result>::value,
                          use_Return_instead_of_ReturnRef_to_return_a_value);
    return Action<F>(new Impl<F>(ref_));
  }

private:
  // Implements the ReturnRef(x) action for a particular function type F.
  template<typename F>
  class Impl : public ActionInterface<F>
  {
  public:
    typedef typename Function<F>::Result Result;
    typedef typename Function<F>::ArgumentTuple ArgumentTuple;

    explicit Impl(T &ref)
      : ref_(ref)
    {
    } // NOLINT

    virtual Result Perform(const ArgumentTuple &) { return ref_; }

  private:
    T &ref_;

    GTEST_DISALLOW_ASSIGN_(Impl);
  };

  T &ref_;

  GTEST_DISALLOW_ASSIGN_(ReturnRefAction);
};

// Implements the polymorphic ReturnRefOfCopy(x) action, which can be
// used in any function that returns a reference to the type of x,
// regardless of the argument types.
template<typename T>
class ReturnRefOfCopyAction
{
public:
  // Constructs a ReturnRefOfCopyAction object from the reference to
  // be returned.
  explicit ReturnRefOfCopyAction(const T &value)
    : value_(value)
  {
  } // NOLINT

  // This template type conversion operator allows ReturnRefOfCopy(x) to be
  // used in ANY function that returns a reference to x's type.
  template<typename F>
  operator Action<F>() const
  {
    typedef typename Function<F>::Result Result;
    // Asserts that the function return type is a reference.  This
    // catches the user error of using ReturnRefOfCopy(x) when Return(x)
    // should be used, and generates some helpful error message.
    GTEST_COMPILE_ASSERT_(
        internal::is_reference<Result>::value,
        use_Return_instead_of_ReturnRefOfCopy_to_return_a_value);
    return Action<F>(new Impl<F>(value_));
  }

private:
  // Implements the ReturnRefOfCopy(x) action for a particular function type F.
  template<typename F>
  class Impl : public ActionInterface<F>
  {
  public:
    typedef typename Function<F>::Result Result;
    typedef typename Function<F>::ArgumentTuple ArgumentTuple;

    explicit Impl(const T &value)
      : value_(value)
    {
    } // NOLINT

    virtual Result Perform(const ArgumentTuple &) { return value_; }

  private:
    T value_;

    GTEST_DISALLOW_ASSIGN_(Impl);
  };

  const T value_;

  GTEST_DISALLOW_ASSIGN_(ReturnRefOfCopyAction);
};

// Implements the polymorphic DoDefault() action.
class DoDefaultAction
{
public:
  // This template type conversion operator allows DoDefault() to be
  // used in any function.
  template<typename F>
  operator Action<F>() const
  {
    return Action<F>(NULL);
  }
};

// Implements the Assign action to set a given pointer referent to a
// particular value.
template<typename T1, typename T2>
class AssignAction
{
public:
  AssignAction(T1 *ptr, T2 value)
    : ptr_(ptr)
    , value_(value)
  {
  }

  template<typename Result, typename ArgumentTuple>
  void Perform(const ArgumentTuple & /* args */) const
  {
    *ptr_ = value_;
  }

private:
  T1 *const ptr_;
  const T2 value_;

  GTEST_DISALLOW_ASSIGN_(AssignAction);
};

#if !GTEST_OS_WINDOWS_MOBILE

// Implements the SetErrnoAndReturn action to simulate return from
// various system calls and libc functions.
template<typename T>
class SetErrnoAndReturnAction
{
public:
  SetErrnoAndReturnAction(int errno_value, T result)
    : errno_(errno_value)
    , result_(result)
  {
  }
  template<typename Result, typename ArgumentTuple>
  Result Perform(const ArgumentTuple & /* args */) const
  {
    errno = errno_;
    return result_;
  }

private:
  const int errno_;
  const T result_;

  GTEST_DISALLOW_ASSIGN_(SetErrnoAndReturnAction);
};

#endif // !GTEST_OS_WINDOWS_MOBILE

// Implements the SetArgumentPointee<N>(x) action for any function
// whose N-th argument (0-based) is a pointer to x's type.  The
// template parameter kIsProto is true iff type A is ProtocolMessage,
// proto2::Message, or a sub-class of those.
template<size_t N, typename A, bool kIsProto>
class SetArgumentPointeeAction
{
public:
  // Constructs an action that sets the variable pointed to by the
  // N-th function argument to 'value'.
  explicit SetArgumentPointeeAction(const A &value)
    : value_(value)
  {
  }

  template<typename Result, typename ArgumentTuple>
  void Perform(const ArgumentTuple &args) const
  {
    CompileAssertTypesEqual<void, Result>();
    *::testing::get<N>(args) = value_;
  }

private:
  const A value_;

  GTEST_DISALLOW_ASSIGN_(SetArgumentPointeeAction);
};

template<size_t N, typename Proto>
class SetArgumentPointeeAction<N, Proto, true>
{
public:
  // Constructs an action that sets the variable pointed to by the
  // N-th function argument to 'proto'.  Both ProtocolMessage and
  // proto2::Message have the CopyFrom() method, so the same
  // implementation works for both.
  explicit SetArgumentPointeeAction(const Proto &proto)
    : proto_(new Proto)
  {
    proto_->CopyFrom(proto);
  }

  template<typename Result, typename ArgumentTuple>
  void Perform(const ArgumentTuple &args) const
  {
    CompileAssertTypesEqual<void, Result>();
    ::testing::get<N>(args)->CopyFrom(*proto_);
  }

private:
  const internal::linked_ptr<Proto> proto_;

  GTEST_DISALLOW_ASSIGN_(SetArgumentPointeeAction);
};

// Implements the InvokeWithoutArgs(f) action.  The template argument
// FunctionImpl is the implementation type of f, which can be either a
// function pointer or a functor.  InvokeWithoutArgs(f) can be used as an
// Action<F> as long as f's type is compatible with F (i.e. f can be
// assigned to a tr1::function<F>).
template<typename FunctionImpl>
class InvokeWithoutArgsAction
{
public:
  // The c'tor makes a copy of function_impl (either a function
  // pointer or a functor).
  explicit InvokeWithoutArgsAction(FunctionImpl function_impl)
    : function_impl_(function_impl)
  {
  }

  // Allows InvokeWithoutArgs(f) to be used as any action whose type is
  // compatible with f.
  template<typename Result, typename ArgumentTuple>
  Result Perform(const ArgumentTuple &)
  {
    return function_impl_();
  }

private:
  FunctionImpl function_impl_;

  GTEST_DISALLOW_ASSIGN_(InvokeWithoutArgsAction);
};

// Implements the InvokeWithoutArgs(object_ptr, &Class::Method) action.
template<class Class, typename MethodPtr>
class InvokeMethodWithoutArgsAction
{
public:
  InvokeMethodWithoutArgsAction(Class *obj_ptr, MethodPtr method_ptr)
    : obj_ptr_(obj_ptr)
    , method_ptr_(method_ptr)
  {
  }

  template<typename Result, typename ArgumentTuple>
  Result Perform(const ArgumentTuple &) const
  {
    return (obj_ptr_->*method_ptr_)();
  }

private:
  Class *const obj_ptr_;
  const MethodPtr method_ptr_;

  GTEST_DISALLOW_ASSIGN_(InvokeMethodWithoutArgsAction);
};

// Implements the IgnoreResult(action) action.
template<typename A>
class IgnoreResultAction
{
public:
  explicit IgnoreResultAction(const A &action)
    : action_(action)
  {
  }

  template<typename F>
  operator Action<F>() const
  {
    // Assert statement belongs here because this is the best place to verify
    // conditions on F. It produces the clearest error messages
    // in most compilers.
    // Impl really belongs in this scope as a local class but can't
    // because MSVC produces duplicate symbols in different translation units
    // in this case. Until MS fixes that bug we put Impl into the class scope
    // and put the typedef both here (for use in assert statement) and
    // in the Impl class. But both definitions must be the same.
    typedef typename internal::Function<F>::Result Result;

    // Asserts at compile time that F returns void.
    CompileAssertTypesEqual<void, Result>();

    return Action<F>(new Impl<F>(action_));
  }

private:
  template<typename F>
  class Impl : public ActionInterface<F>
  {
  public:
    typedef typename internal::Function<F>::Result Result;
    typedef typename internal::Function<F>::ArgumentTuple ArgumentTuple;

    explicit Impl(const A &action)
      : action_(action)
    {
    }

    virtual void Perform(const ArgumentTuple &args)
    {
      // Performs the action and ignores its result.
      action_.Perform(args);
    }

  private:
    // Type OriginalFunction is the same as F except that its return
    // type is IgnoredValue.
    typedef
        typename internal::Function<F>::MakeResultIgnoredValue OriginalFunction;

    const Action<OriginalFunction> action_;

    GTEST_DISALLOW_ASSIGN_(Impl);
  };

  const A action_;

  GTEST_DISALLOW_ASSIGN_(IgnoreResultAction);
};

// A ReferenceWrapper<T> object represents a reference to type T,
// which can be either const or not.  It can be explicitly converted
// from, and implicitly converted to, a T&.  Unlike a reference,
// ReferenceWrapper<T> can be copied and can survive template type
// inference.  This is used to support by-reference arguments in the
// InvokeArgument<N>(...) action.  The idea was from "reference
// wrappers" in tr1, which we don't have in our source tree yet.
template<typename T>
class ReferenceWrapper
{
public:
  // Constructs a ReferenceWrapper<T> object from a T&.
  explicit ReferenceWrapper(T &l_value)
    : pointer_(&l_value)
  {
  } // NOLINT

  // Allows a ReferenceWrapper<T> object to be implicitly converted to
  // a T&.
  operator T &() const { return *pointer_; }

private:
  T *pointer_;
};

// Allows the expression ByRef(x) to be printed as a reference to x.
template<typename T>
void PrintTo(const ReferenceWrapper<T> &ref, ::std::ostream *os)
{
  T &value = ref;
  UniversalPrinter<T &>::Print(value, os);
}

// Does two actions sequentially.  Used for implementing the DoAll(a1,
// a2, ...) action.
template<typename Action1, typename Action2>
class DoBothAction
{
public:
  DoBothAction(Action1 action1, Action2 action2)
    : action1_(action1)
    , action2_(action2)
  {
  }

  // This template type conversion operator allows DoAll(a1, ..., a_n)
  // to be used in ANY function of compatible type.
  template<typename F>
  operator Action<F>() const
  {
    return Action<F>(new Impl<F>(action1_, action2_));
  }

private:
  // Implements the DoAll(...) action for a particular function type F.
  template<typename F>
  class Impl : public ActionInterface<F>
  {
  public:
    typedef typename Function<F>::Result Result;
    typedef typename Function<F>::ArgumentTuple ArgumentTuple;
    typedef typename Function<F>::MakeResultVoid VoidResult;

    Impl(const Action<VoidResult> &action1, const Action<F> &action2)
      : action1_(action1)
      , action2_(action2)
    {
    }

    virtual Result Perform(const ArgumentTuple &args)
    {
      action1_.Perform(args);
      return action2_.Perform(args);
    }

  private:
    const Action<VoidResult> action1_;
    const Action<F> action2_;

    GTEST_DISALLOW_ASSIGN_(Impl);
  };

  Action1 action1_;
  Action2 action2_;

  GTEST_DISALLOW_ASSIGN_(DoBothAction);
};

} // namespace internal

// An Unused object can be implicitly constructed from ANY value.
// This is handy when defining actions that ignore some or all of the
// mock function arguments.  For example, given
//
//   MOCK_METHOD3(Foo, double(const string& label, double x, double y));
//   MOCK_METHOD3(Bar, double(int index, double x, double y));
//
// instead of
//
//   double DistanceToOriginWithLabel(const string& label, double x, double y) {
//     return sqrt(x*x + y*y);
//   }
//   double DistanceToOriginWithIndex(int index, double x, double y) {
//     return sqrt(x*x + y*y);
//   }
//   ...
//   EXEPCT_CALL(mock, Foo("abc", _, _))
//       .WillOnce(Invoke(DistanceToOriginWithLabel));
//   EXEPCT_CALL(mock, Bar(5, _, _))
//       .WillOnce(Invoke(DistanceToOriginWithIndex));
//
// you could write
//
//   // We can declare any uninteresting argument as Unused.
//   double DistanceToOrigin(Unused, double x, double y) {
//     return sqrt(x*x + y*y);
//   }
//   ...
//   EXEPCT_CALL(mock, Foo("abc", _, _)).WillOnce(Invoke(DistanceToOrigin));
//   EXEPCT_CALL(mock, Bar(5, _, _)).WillOnce(Invoke(DistanceToOrigin));
typedef internal::IgnoredValue Unused;

// This constructor allows us to turn an Action<From> object into an
// Action<To>, as long as To's arguments can be implicitly converted
// to From's and From's return type cann be implicitly converted to
// To's.
template<typename To>
template<typename From>
Action<To>::Action(const Action<From> &from)
  : impl_(new internal::ActionAdaptor<To, From>(from))
{
}

// Creates an action that returns 'value'.  'value' is passed by value
// instead of const reference - otherwise Return("string literal")
// will trigger a compiler error about using array as initializer.
template<typename R>
internal::ReturnAction<R> Return(R value)
{
  return internal::ReturnAction<R>(internal::move(value));
}

// Creates an action that returns NULL.
inline PolymorphicAction<internal::ReturnNullAction> ReturnNull()
{
  return MakePolymorphicAction(internal::ReturnNullAction());
}

// Creates an action that returns from a void function.
inline PolymorphicAction<internal::ReturnVoidAction> Return()
{
  return MakePolymorphicAction(internal::ReturnVoidAction());
}

// Creates an action that returns the reference to a variable.
template<typename R>
inline internal::ReturnRefAction<R> ReturnRef(R &x)
{ // NOLINT
  return internal::ReturnRefAction<R>(x);
}

// Creates an action that returns the reference to a copy of the
// argument.  The copy is created when the action is constructed and
// lives as long as the action.
template<typename R>
inline internal::ReturnRefOfCopyAction<R> ReturnRefOfCopy(const R &x)
{
  return internal::ReturnRefOfCopyAction<R>(x);
}

// Modifies the parent action (a Return() action) to perform a move of the
// argument instead of a copy.
// Return(ByMove()) actions can only be executed once and will assert this
// invariant.
template<typename R>
internal::ByMoveWrapper<R> ByMove(R x)
{
  return internal::ByMoveWrapper<R>(internal::move(x));
}

// Creates an action that does the default action for the give mock function.
inline internal::DoDefaultAction DoDefault()
{
  return internal::DoDefaultAction();
}

// Creates an action that sets the variable pointed by the N-th
// (0-based) function argument to 'value'.
template<size_t N, typename T>
PolymorphicAction<internal::SetArgumentPointeeAction<
    N, T, internal::IsAProtocolMessage<T>::value>>
SetArgPointee(const T &x)
{
  return MakePolymorphicAction(
      internal::SetArgumentPointeeAction<
          N, T, internal::IsAProtocolMessage<T>::value>(x));
}

#if !((GTEST_GCC_VER_ && GTEST_GCC_VER_ < 40000) || GTEST_OS_SYMBIAN)
// This overload allows SetArgPointee() to accept a string literal.
// GCC prior to the version 4.0 and Symbian C++ compiler cannot distinguish
// this overload from the templated version and emit a compile error.
template<size_t N>
PolymorphicAction<internal::SetArgumentPointeeAction<N, const char *, false>>
SetArgPointee(const char *p)
{
  return MakePolymorphicAction(
      internal::SetArgumentPointeeAction<N, const char *, false>(p));
}

template<size_t N>
PolymorphicAction<internal::SetArgumentPointeeAction<N, const wchar_t *, false>>
SetArgPointee(const wchar_t *p)
{
  return MakePolymorphicAction(
      internal::SetArgumentPointeeAction<N, const wchar_t *, false>(p));
}
#endif

// The following version is DEPRECATED.
template<size_t N, typename T>
PolymorphicAction<internal::SetArgumentPointeeAction<
    N, T, internal::IsAProtocolMessage<T>::value>>
SetArgumentPointee(const T &x)
{
  return MakePolymorphicAction(
      internal::SetArgumentPointeeAction<
          N, T, internal::IsAProtocolMessage<T>::value>(x));
}

// Creates an action that sets a pointer referent to a given value.
template<typename T1, typename T2>
PolymorphicAction<internal::AssignAction<T1, T2>> Assign(T1 *ptr, T2 val)
{
  return MakePolymorphicAction(internal::AssignAction<T1, T2>(ptr, val));
}

#if !GTEST_OS_WINDOWS_MOBILE

// Creates an action that sets errno and returns the appropriate error.
template<typename T>
PolymorphicAction<internal::SetErrnoAndReturnAction<T>>
SetErrnoAndReturn(int errval, T result)
{
  return MakePolymorphicAction(
      internal::SetErrnoAndReturnAction<T>(errval, result));
}

#endif // !GTEST_OS_WINDOWS_MOBILE

// Various overloads for InvokeWithoutArgs().

// Creates an action that invokes 'function_impl' with no argument.
template<typename FunctionImpl>
PolymorphicAction<internal::InvokeWithoutArgsAction<FunctionImpl>>
InvokeWithoutArgs(FunctionImpl function_impl)
{
  return MakePolymorphicAction(
      internal::InvokeWithoutArgsAction<FunctionImpl>(function_impl));
}

// Creates an action that invokes the given method on the given object
// with no argument.
template<class Class, typename MethodPtr>
PolymorphicAction<internal::InvokeMethodWithoutArgsAction<Class, MethodPtr>>
InvokeWithoutArgs(Class *obj_ptr, MethodPtr method_ptr)
{
  return MakePolymorphicAction(
      internal::InvokeMethodWithoutArgsAction<Class, MethodPtr>(obj_ptr,
                                                                method_ptr));
}

// Creates an action that performs an_action and throws away its
// result.  In other words, it changes the return type of an_action to
// void.  an_action MUST NOT return void, or the code won't compile.
template<typename A>
inline internal::IgnoreResultAction<A> IgnoreResult(const A &an_action)
{
  return internal::IgnoreResultAction<A>(an_action);
}

// Creates a reference wrapper for the given L-value.  If necessary,
// you can explicitly specify the type of the reference.  For example,
// suppose 'derived' is an object of type Derived, ByRef(derived)
// would wrap a Derived&.  If you want to wrap a const Base& instead,
// where Base is a base class of Derived, just write:
//
//   ByRef<const Base>(derived)
template<typename T>
inline internal::ReferenceWrapper<T> ByRef(T &l_value)
{ // NOLINT
  return internal::ReferenceWrapper<T>(l_value);
}

} // namespace testing

#endif // GMOCK_INCLUDE_GMOCK_GMOCK_ACTIONS_H_
